Pitmark Racing Tools
EARLY ACCESS APPLY
BUILT IN REAL RACES · WINDOWS + iRACING

Your race engineer
remembers everything.

PRT is a race-night companion built around the stuff that actually matters once the green drops: clear overlays, live context, telemetry, race history, and a development loop driven by real sessions—not mockups.

Free Early Access. Accepted testers receive an activation code and setup instructions from Pitmark.

PITMARK CLOUDCHECKING
EARLY ACCESSOPEN
BUILDWINDOWS
DISCORDCHECKING
LIVE TEST FOOTAGEPRT // RACE CONTROL
RACE STATE P4 +0.32 RELATIVE · LIVE
BUILD STATUS RACE TESTED EARLY ACCESS
REAL SESSION REAL TELEMETRY WATCH REAL RACE →
LIVE OVERLAYS
TELEMETRY
TRACK CONTEXT
STANDINGS
PROXIMITY
RACE HISTORY
BROADCAST TOOLS
RACE INTELLIGENCE

PITMARK RACING NETWORK

Don’t take our word for it.
Watch the races.

PRT gets used where the bugs actually live: traffic, cautions, long green-flag runs, league nights, stream load, and the chaos that never appears in a clean demo. This section now uses a real PRT race—not a generic channel upload.

MORE PITMARK RACING NETWORK VIDEOS →
FEATURED PRT RACE PITMARK RACING NETWORK
02
BREAK IT

Failures become features.

Race-night problems feed directly into the next build instead of getting buried after launch.

03
PROVE IT

The work stays visible.

The archive gives drivers, leagues, and broadcasters a public look at PRT in motion.

THE RACE-NIGHT STACK

Less clutter.
More race.

PRT is being built as one connected place for the information, awareness, and post-race context drivers normally stitch together from separate tools.

01LIVE

Live Race Context

Standings, relative, proximity, lap state, track information, inputs, and telemetry designed to be readable at race pace.

02ACTIVE TESTING

Proximity + Awareness

Radar and situational information aimed at giving you useful context without turning the screen into a Christmas tree.

03ACTIVE TESTING

Track Map

Position context across oval, dirt, road, formula, and endurance layouts—with readability taking priority over decoration.

04CONNECTED

Race History + Telemetry

The foundation for persistent sessions, Driver DNA, Race Autopsy, smarter coaching, and an engineer that remembers how you race.

05IN DEVELOPMENT

Broadcast Studio

A broadcaster-focused production layer being shaped around actual league and stream workflows—not a pile of widgets pretending to be a control room.

TESTER FEEDBACK · 75-LAP LEAGUE RUN

“Ran 75 laps in a league last night and everything worked great. So much so, I’ve turned off all of the iRacing HUDs.”
TimmyNeutron020
TimmyNeutron020PRT EARLY ACCESS TESTER
75 LAPS

One complete league run using PRT as the race-night HUD.

DEVELOPMENT PULSE

What’s live.
What’s next.

No vaporware wall. We keep current tools, active development, and the bigger PRT direction clearly separated.

RACING NOW

Race-night foundation

Windows app, live overlays, telemetry, standings, proximity, track context, Race Cards, Discord workflows, and the core testing loop.

ACTIVE DEVELOPMENT

VR + Broadcast

VR compatibility, stream stability, Broadcast Studio, more production control, and broader league/broadcaster workflows.

BUILDING TOWARD

Race Intelligence

Persistent history, Driver DNA, smarter coaching, contextual spotter behavior, predictive recommendations, and Race Autopsy.

BUILT WITH RACE NIGHT

Drivers aren’t the only
people in the room.

PRT Early Access is open to the people who race, run leagues, produce broadcasts, and work around the iRacing ecosystem.

EARLY ACCESS IS OPEN

Bring your next race.

Apply in about a minute. If accepted, activate PRT, run a real session, and tell us what earns its place on your screen.

APPLY FOR EARLY ACCESS JOIN DISCORD

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